Playlists#
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int GetCurrentPlaylistGamemodesCount()#
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int GetPlaylistGamemodesCount(string playlistName)#
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string GetCurrentPlaylistGamemodeByIndex(int index)#
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string GetPlaylistGamemodeByIndex(string playlistName, int modeIndex)#
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string GetPlaylistGamemodeByIndexVar(string playlistName, int modeIndex, string index)#
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string GetCurrentPlaylistGamemodeByIndexVar(int modeIndex, string unk1, bool unk2)#
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int GetCurrentPlaylistGamemodeByIndexMapsCount(int modeIndex)#
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int GetPlaylistGamemodeByIndexMapsCount(string playlistName, int modeIndex)#
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string GetCurrentPlaylistGamemodeByIndexMapByIndex(int modeIndex, int mapIndex)#
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string GetPlaylistGamemodeByIndexMapByIndex(string playlistName, int modeIndex, int mapIndex)#
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int GetCurrentPlaylistMapsCount()#
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bool IsPrivateMatch()#
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bool IsCoopMatch()#
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bool GetLobbyTeamsShowAsBalanced()#
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string GetGamemodeVarOrUseValue(string modeName, string gameModeVar, string useVar)#
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int GetPlaylistCount()#
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string GetPlaylistName(int index)#
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string GetPlaylistVarOrUseValue(string playlistName, string plVar, string useVal)#
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string GetPlaylistVarOrUseValueOriginal(string playlistName, string plVar, string useVal)#
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string GetCurrentPlaylistName()#
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var Code_GetCurrentPlaylistVar(string val)#
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string Code_GetCurrentPlaylistVarOrUseValue(string val, string useVal)#
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string GetCurrentPlaylistVarOrUseValueOriginal(string val, string useVal)#
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int GetMaxPlayersForPlaylistName(string playlistName)#
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int GetMaxTeamsForPlaylistName(string playlistName)#
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void SetPlaylistVarOverride(string var, string val)#
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void ClearPlaylistVarOverrides()#
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void SetCurrentPlaylist(string playlistName)#